![]() (Except that it was, and that was kind of the point.)Īround 2010 was also the time in which Indie Games began breaking out to a larger audience. ![]() This Scott Pilgrim game wasn’t going to be your dad’s beat’em up. Plus the pop-culture wave the movie unleashed was big enough to carry the game along, provided it released close enough to the film hitting theaters. And you know what? They basically did just that. ![]() Leaning into the tropes of the medium, they aimed to produce something similar to Konami’s Teenage Mutant Ninja Turtles arcade games, or Capcom’s Final Fight, with appropriately old-school pixel art visuals and chiptune sounds.
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